LeetCode #3143 — MEDIUM

Maximum Points Inside the Square

Move from brute-force thinking to an efficient approach using array strategy.

Solve on LeetCode
The Problem

Problem Statement

You are given a 2D array points and a string s where, points[i] represents the coordinates of point i, and s[i] represents the tag of point i.

A valid square is a square centered at the origin (0, 0), has edges parallel to the axes, and does not contain two points with the same tag.

Return the maximum number of points contained in a valid square.

Note:

  • A point is considered to be inside the square if it lies on or within the square's boundaries.
  • The side length of the square can be zero.

Example 1:

Input: points = [[2,2],[-1,-2],[-4,4],[-3,1],[3,-3]], s = "abdca"

Output: 2

Explanation:

The square of side length 4 covers two points points[0] and points[1].

Example 2:

Input: points = [[1,1],[-2,-2],[-2,2]], s = "abb"

Output: 1

Explanation:

The square of side length 2 covers one point, which is points[0].

Example 3:

Input: points = [[1,1],[-1,-1],[2,-2]], s = "ccd"

Output: 0

Explanation:

It's impossible to make any valid squares centered at the origin such that it covers only one point among points[0] and points[1].

Constraints:

  • 1 <= s.length, points.length <= 105
  • points[i].length == 2
  • -109 <= points[i][0], points[i][1] <= 109
  • s.length == points.length
  • points consists of distinct coordinates.
  • s consists only of lowercase English letters.
Patterns Used

Roadmap

  1. Brute Force Baseline
  2. Core Insight
  3. Algorithm Walkthrough
  4. Edge Cases
  5. Full Annotated Code
  6. Interactive Study Demo
  7. Complexity Analysis
Step 01

Brute Force Baseline

Problem summary: You are given a 2D array points and a string s where, points[i] represents the coordinates of point i, and s[i] represents the tag of point i. A valid square is a square centered at the origin (0, 0), has edges parallel to the axes, and does not contain two points with the same tag. Return the maximum number of points contained in a valid square. Note: A point is considered to be inside the square if it lies on or within the square's boundaries. The side length of the square can be zero.

Baseline thinking

Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.

Pattern signal: Array · Hash Map · Binary Search

Example 1

[[2,2],[-1,-2],[-4,4],[-3,1],[3,-3]]
"abdca"

Example 2

[[1,1],[-2,-2],[-2,2]]
"abb"

Example 3

[[1,1],[-1,-1],[2,-2]]
"ccd"

Related Problems

  • Maximize the Distance Between Points on a Square (maximize-the-distance-between-points-on-a-square)
Step 02

Core Insight

What unlocks the optimal approach

  • The smallest edge length of a square to include point <code>(x, y)</code> is <code>max(abs(x), abs(y)) * 2</code>.
  • Sort the points by <code>max(abs(x), abs(y))</code> and try each edge length, check the included point tags.
Interview move: turn each hint into an invariant you can check after every iteration/recursion step.
Step 03

Algorithm Walkthrough

Iteration Checklist

  1. Define state (indices, window, stack, map, DP cell, or recursion frame).
  2. Apply one transition step and update the invariant.
  3. Record answer candidate when condition is met.
  4. Continue until all input is consumed.
Use the first example testcase as your mental trace to verify each transition.
Step 04

Edge Cases

Minimum Input
Single element / shortest valid input
Validate boundary behavior before entering the main loop or recursion.
Duplicates & Repeats
Repeated values / repeated states
Decide whether duplicates should be merged, skipped, or counted explicitly.
Extreme Constraints
Upper-end input sizes
Re-check complexity target against constraints to avoid time-limit issues.
Invalid / Corner Shape
Empty collections, zeros, or disconnected structures
Handle special-case structure before the core algorithm path.
Step 05

Full Annotated Code

Source-backed implementations are provided below for direct study and interview prep.

// Accepted solution for LeetCode #3143: Maximum Points Inside the Square
class Solution {
    public int maxPointsInsideSquare(int[][] points, String s) {
        TreeMap<Integer, List<Integer>> g = new TreeMap<>();
        for (int i = 0; i < points.length; ++i) {
            int x = points[i][0], y = points[i][1];
            int key = Math.max(Math.abs(x), Math.abs(y));
            g.computeIfAbsent(key, k -> new ArrayList<>()).add(i);
        }
        boolean[] vis = new boolean[26];
        int ans = 0;
        for (var idx : g.values()) {
            for (int i : idx) {
                int j = s.charAt(i) - 'a';
                if (vis[j]) {
                    return ans;
                }
                vis[j] = true;
            }
            ans += idx.size();
        }
        return ans;
    }
}
Step 06

Interactive Study Demo

Use this to step through a reusable interview workflow for this problem.

Press Step or Run All to begin.
Step 07

Complexity Analysis

Time
O(n × log n)
Space
O(n)

Approach Breakdown

LINEAR SCAN
O(n) time
O(1) space

Check every element from left to right until we find the target or exhaust the array. Each comparison is O(1), and we may visit all n elements, giving O(n). No extra space needed.

BINARY SEARCH
O(log n) time
O(1) space

Each comparison eliminates half the remaining search space. After k comparisons, the space is n/2ᵏ. We stop when the space is 1, so k = log₂ n. No extra memory needed — just two pointers (lo, hi).

Shortcut: Halving the input each step → O(log n). Works on any monotonic condition, not just sorted arrays.
Coach Notes

Common Mistakes

Review these before coding to avoid predictable interview regressions.

Off-by-one on range boundaries

Wrong move: Loop endpoints miss first/last candidate.

Usually fails on: Fails on minimal arrays and exact-boundary answers.

Fix: Re-derive loops from inclusive/exclusive ranges before coding.

Mutating counts without cleanup

Wrong move: Zero-count keys stay in map and break distinct/count constraints.

Usually fails on: Window/map size checks are consistently off by one.

Fix: Delete keys when count reaches zero.

Boundary update without `+1` / `-1`

Wrong move: Setting `lo = mid` or `hi = mid` can stall and create an infinite loop.

Usually fails on: Two-element ranges never converge.

Fix: Use `lo = mid + 1` or `hi = mid - 1` where appropriate.