Off-by-one on range boundaries
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Break down a hard problem into reliable checkpoints, edge-case handling, and complexity trade-offs.
You are given an array points representing integer coordinates of some points on a 2D plane, where points[i] = [xi, yi].
The distance between two points is defined as their Manhattan distance.
Return the minimum possible value for maximum distance between any two points by removing exactly one point.
Example 1:
Input: points = [[3,10],[5,15],[10,2],[4,4]]
Output: 12
Explanation:
The maximum distance after removing each point is the following:
|5 - 10| + |15 - 2| = 18.|3 - 10| + |10 - 2| = 15.|5 - 4| + |15 - 4| = 12.|5 - 10| + |15 - 2| = 18.12 is the minimum possible maximum distance between any two points after removing exactly one point.
Example 2:
Input: points = [[1,1],[1,1],[1,1]]
Output: 0
Explanation:
Removing any of the points results in the maximum distance between any two points of 0.
Constraints:
3 <= points.length <= 105points[i].length == 21 <= points[i][0], points[i][1] <= 108Problem summary: You are given an array points representing integer coordinates of some points on a 2D plane, where points[i] = [xi, yi]. The distance between two points is defined as their Manhattan distance. Return the minimum possible value for maximum distance between any two points by removing exactly one point.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Array · Math · Segment Tree
[[3,10],[5,15],[10,2],[4,4]]
[[1,1],[1,1],[1,1]]
Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #3102: Minimize Manhattan Distances
class Solution {
public int minimumDistance(int[][] points) {
TreeMap<Integer, Integer> tm1 = new TreeMap<>();
TreeMap<Integer, Integer> tm2 = new TreeMap<>();
for (int[] p : points) {
int x = p[0], y = p[1];
tm1.merge(x + y, 1, Integer::sum);
tm2.merge(x - y, 1, Integer::sum);
}
int ans = Integer.MAX_VALUE;
for (int[] p : points) {
int x = p[0], y = p[1];
if (tm1.merge(x + y, -1, Integer::sum) == 0) {
tm1.remove(x + y);
}
if (tm2.merge(x - y, -1, Integer::sum) == 0) {
tm2.remove(x - y);
}
ans = Math.min(
ans, Math.max(tm1.lastKey() - tm1.firstKey(), tm2.lastKey() - tm2.firstKey()));
tm1.merge(x + y, 1, Integer::sum);
tm2.merge(x - y, 1, Integer::sum);
}
return ans;
}
}
// Accepted solution for LeetCode #3102: Minimize Manhattan Distances
func minimumDistance(points [][]int) int {
st1 := redblacktree.New[int, int]()
st2 := redblacktree.New[int, int]()
merge := func(st *redblacktree.Tree[int, int], x, v int) {
c, _ := st.Get(x)
if c+v == 0 {
st.Remove(x)
} else {
st.Put(x, c+v)
}
}
for _, p := range points {
x, y := p[0], p[1]
merge(st1, x+y, 1)
merge(st2, x-y, 1)
}
ans := math.MaxInt
for _, p := range points {
x, y := p[0], p[1]
merge(st1, x+y, -1)
merge(st2, x-y, -1)
ans = min(ans, max(st1.Right().Key-st1.Left().Key, st2.Right().Key-st2.Left().Key))
merge(st1, x+y, 1)
merge(st2, x-y, 1)
}
return ans
}
# Accepted solution for LeetCode #3102: Minimize Manhattan Distances
class Solution:
def minimumDistance(self, points: List[List[int]]) -> int:
sl1 = SortedList()
sl2 = SortedList()
for x, y in points:
sl1.add(x + y)
sl2.add(x - y)
ans = inf
for x, y in points:
sl1.remove(x + y)
sl2.remove(x - y)
ans = min(ans, max(sl1[-1] - sl1[0], sl2[-1] - sl2[0]))
sl1.add(x + y)
sl2.add(x - y)
return ans
// Accepted solution for LeetCode #3102: Minimize Manhattan Distances
// Rust example auto-generated from java reference.
// Replace the signature and local types with the exact LeetCode harness for this problem.
impl Solution {
pub fn rust_example() {
// Port the logic from the reference block below.
}
}
// Reference (java):
// // Accepted solution for LeetCode #3102: Minimize Manhattan Distances
// class Solution {
// public int minimumDistance(int[][] points) {
// TreeMap<Integer, Integer> tm1 = new TreeMap<>();
// TreeMap<Integer, Integer> tm2 = new TreeMap<>();
// for (int[] p : points) {
// int x = p[0], y = p[1];
// tm1.merge(x + y, 1, Integer::sum);
// tm2.merge(x - y, 1, Integer::sum);
// }
// int ans = Integer.MAX_VALUE;
// for (int[] p : points) {
// int x = p[0], y = p[1];
// if (tm1.merge(x + y, -1, Integer::sum) == 0) {
// tm1.remove(x + y);
// }
// if (tm2.merge(x - y, -1, Integer::sum) == 0) {
// tm2.remove(x - y);
// }
// ans = Math.min(
// ans, Math.max(tm1.lastKey() - tm1.firstKey(), tm2.lastKey() - tm2.firstKey()));
// tm1.merge(x + y, 1, Integer::sum);
// tm2.merge(x - y, 1, Integer::sum);
// }
// return ans;
// }
// }
// Accepted solution for LeetCode #3102: Minimize Manhattan Distances
function minimumDistance(points: number[][]): number {
const st1 = new TreapMultiSet<number>();
const st2 = new TreapMultiSet<number>();
for (const [x, y] of points) {
st1.add(x + y);
st2.add(x - y);
}
let ans = Infinity;
for (const [x, y] of points) {
st1.delete(x + y);
st2.delete(x - y);
ans = Math.min(ans, Math.max(st1.last() - st1.first(), st2.last() - st2.first()));
st1.add(x + y);
st2.add(x - y);
}
return ans;
}
type CompareFunction<T, R extends 'number' | 'boolean'> = (
a: T,
b: T,
) => R extends 'number' ? number : boolean;
interface ITreapMultiSet<T> extends Iterable<T> {
add: (...value: T[]) => this;
has: (value: T) => boolean;
delete: (value: T) => void;
bisectLeft: (value: T) => number;
bisectRight: (value: T) => number;
indexOf: (value: T) => number;
lastIndexOf: (value: T) => number;
at: (index: number) => T | undefined;
first: () => T | undefined;
last: () => T | undefined;
lower: (value: T) => T | undefined;
higher: (value: T) => T | undefined;
floor: (value: T) => T | undefined;
ceil: (value: T) => T | undefined;
shift: () => T | undefined;
pop: (index?: number) => T | undefined;
count: (value: T) => number;
keys: () => IterableIterator<T>;
values: () => IterableIterator<T>;
rvalues: () => IterableIterator<T>;
entries: () => IterableIterator<[number, T]>;
readonly size: number;
}
class TreapNode<T = number> {
value: T;
count: number;
size: number;
priority: number;
left: TreapNode<T> | null;
right: TreapNode<T> | null;
constructor(value: T) {
this.value = value;
this.count = 1;
this.size = 1;
this.priority = Math.random();
this.left = null;
this.right = null;
}
static getSize(node: TreapNode<any> | null): number {
return node?.size ?? 0;
}
static getFac(node: TreapNode<any> | null): number {
return node?.priority ?? 0;
}
pushUp(): void {
let tmp = this.count;
tmp += TreapNode.getSize(this.left);
tmp += TreapNode.getSize(this.right);
this.size = tmp;
}
rotateRight(): TreapNode<T> {
// eslint-disable-next-line @typescript-eslint/no-this-alias
let node: TreapNode<T> = this;
const left = node.left;
node.left = left?.right ?? null;
left && (left.right = node);
left && (node = left);
node.right?.pushUp();
node.pushUp();
return node;
}
rotateLeft(): TreapNode<T> {
// eslint-disable-next-line @typescript-eslint/no-this-alias
let node: TreapNode<T> = this;
const right = node.right;
node.right = right?.left ?? null;
right && (right.left = node);
right && (node = right);
node.left?.pushUp();
node.pushUp();
return node;
}
}
class TreapMultiSet<T = number> implements ITreapMultiSet<T> {
private readonly root: TreapNode<T>;
private readonly compareFn: CompareFunction<T, 'number'>;
private readonly leftBound: T;
private readonly rightBound: T;
constructor(compareFn?: CompareFunction<T, 'number'>);
constructor(compareFn: CompareFunction<T, 'number'>, leftBound: T, rightBound: T);
constructor(
compareFn: CompareFunction<T, any> = (a: any, b: any) => a - b,
leftBound: any = -Infinity,
rightBound: any = Infinity,
) {
this.root = new TreapNode<T>(rightBound);
this.root.priority = Infinity;
this.root.left = new TreapNode<T>(leftBound);
this.root.left.priority = -Infinity;
this.root.pushUp();
this.leftBound = leftBound;
this.rightBound = rightBound;
this.compareFn = compareFn;
}
get size(): number {
return this.root.size - 2;
}
get height(): number {
const getHeight = (node: TreapNode<T> | null): number => {
if (node == null) return 0;
return 1 + Math.max(getHeight(node.left), getHeight(node.right));
};
return getHeight(this.root);
}
/**
*
* @complexity `O(logn)`
* @description Returns true if value is a member.
*/
has(value: T): boolean {
const compare = this.compareFn;
const dfs = (node: TreapNode<T> | null, value: T): boolean => {
if (node == null) return false;
if (compare(node.value, value) === 0) return true;
if (compare(node.value, value) < 0) return dfs(node.right, value);
return dfs(node.left, value);
};
return dfs(this.root, value);
}
/**
*
* @complexity `O(logn)`
* @description Add value to sorted set.
*/
add(...values: T[]): this {
const compare = this.compareFn;
const dfs = (
node: TreapNode<T> | null,
value: T,
parent: TreapNode<T>,
direction: 'left' | 'right',
): void => {
if (node == null) return;
if (compare(node.value, value) === 0) {
node.count++;
node.pushUp();
} else if (compare(node.value, value) > 0) {
if (node.left) {
dfs(node.left, value, node, 'left');
} else {
node.left = new TreapNode(value);
node.pushUp();
}
if (TreapNode.getFac(node.left) > node.priority) {
parent[direction] = node.rotateRight();
}
} else if (compare(node.value, value) < 0) {
if (node.right) {
dfs(node.right, value, node, 'right');
} else {
node.right = new TreapNode(value);
node.pushUp();
}
if (TreapNode.getFac(node.right) > node.priority) {
parent[direction] = node.rotateLeft();
}
}
parent.pushUp();
};
values.forEach(value => dfs(this.root.left, value, this.root, 'left'));
return this;
}
/**
*
* @complexity `O(logn)`
* @description Remove value from sorted set if it is a member.
* If value is not a member, do nothing.
*/
delete(value: T): void {
const compare = this.compareFn;
const dfs = (
node: TreapNode<T> | null,
value: T,
parent: TreapNode<T>,
direction: 'left' | 'right',
): void => {
if (node == null) return;
if (compare(node.value, value) === 0) {
if (node.count > 1) {
node.count--;
node?.pushUp();
} else if (node.left == null && node.right == null) {
parent[direction] = null;
} else {
// 旋到根节点
if (
node.right == null ||
TreapNode.getFac(node.left) > TreapNode.getFac(node.right)
) {
parent[direction] = node.rotateRight();
dfs(parent[direction]?.right ?? null, value, parent[direction]!, 'right');
} else {
parent[direction] = node.rotateLeft();
dfs(parent[direction]?.left ?? null, value, parent[direction]!, 'left');
}
}
} else if (compare(node.value, value) > 0) {
dfs(node.left, value, node, 'left');
} else if (compare(node.value, value) < 0) {
dfs(node.right, value, node, 'right');
}
parent?.pushUp();
};
dfs(this.root.left, value, this.root, 'left');
}
/**
*
* @complexity `O(logn)`
* @description Returns an index to insert value in the sorted set.
* If the value is already present, the insertion point will be before (to the left of) any existing values.
*/
bisectLeft(value: T): number {
const compare = this.compareFn;
const dfs = (node: TreapNode<T> | null, value: T): number => {
if (node == null) return 0;
if (compare(node.value, value) === 0) {
return TreapNode.getSize(node.left);
} else if (compare(node.value, value) > 0) {
return dfs(node.left, value);
} else if (compare(node.value, value) < 0) {
return dfs(node.right, value) + TreapNode.getSize(node.left) + node.count;
}
return 0;
};
return dfs(this.root, value) - 1;
}
/**
*
* @complexity `O(logn)`
* @description Returns an index to insert value in the sorted set.
* If the value is already present, the insertion point will be before (to the right of) any existing values.
*/
bisectRight(value: T): number {
const compare = this.compareFn;
const dfs = (node: TreapNode<T> | null, value: T): number => {
if (node == null) return 0;
if (compare(node.value, value) === 0) {
return TreapNode.getSize(node.left) + node.count;
} else if (compare(node.value, value) > 0) {
return dfs(node.left, value);
} else if (compare(node.value, value) < 0) {
return dfs(node.right, value) + TreapNode.getSize(node.left) + node.count;
}
return 0;
};
return dfs(this.root, value) - 1;
}
/**
*
* @complexity `O(logn)`
* @description Returns the index of the first occurrence of a value in the set, or -1 if it is not present.
*/
indexOf(value: T): number {
const compare = this.compareFn;
let isExist = false;
const dfs = (node: TreapNode<T> | null, value: T): number => {
if (node == null) return 0;
if (compare(node.value, value) === 0) {
isExist = true;
return TreapNode.getSize(node.left);
} else if (compare(node.value, value) > 0) {
return dfs(node.left, value);
} else if (compare(node.value, value) < 0) {
return dfs(node.right, value) + TreapNode.getSize(node.left) + node.count;
}
return 0;
};
const res = dfs(this.root, value) - 1;
return isExist ? res : -1;
}
/**
*
* @complexity `O(logn)`
* @description Returns the index of the last occurrence of a value in the set, or -1 if it is not present.
*/
lastIndexOf(value: T): number {
const compare = this.compareFn;
let isExist = false;
const dfs = (node: TreapNode<T> | null, value: T): number => {
if (node == null) return 0;
if (compare(node.value, value) === 0) {
isExist = true;
return TreapNode.getSize(node.left) + node.count - 1;
} else if (compare(node.value, value) > 0) {
return dfs(node.left, value);
} else if (compare(node.value, value) < 0) {
return dfs(node.right, value) + TreapNode.getSize(node.left) + node.count;
}
return 0;
};
const res = dfs(this.root, value) - 1;
return isExist ? res : -1;
}
/**
*
* @complexity `O(logn)`
* @description Returns the item located at the specified index.
* @param index The zero-based index of the desired code unit. A negative index will count back from the last item.
*/
at(index: number): T | undefined {
if (index < 0) index += this.size;
if (index < 0 || index >= this.size) return undefined;
const dfs = (node: TreapNode<T> | null, rank: number): T | undefined => {
if (node == null) return undefined;
if (TreapNode.getSize(node.left) >= rank) {
return dfs(node.left, rank);
} else if (TreapNode.getSize(node.left) + node.count >= rank) {
return node.value;
} else {
return dfs(node.right, rank - TreapNode.getSize(node.left) - node.count);
}
};
const res = dfs(this.root, index + 2);
return ([this.leftBound, this.rightBound] as any[]).includes(res) ? undefined : res;
}
/**
*
* @complexity `O(logn)`
* @description Find and return the element less than `val`, return `undefined` if no such element found.
*/
lower(value: T): T | undefined {
const compare = this.compareFn;
const dfs = (node: TreapNode<T> | null, value: T): T | undefined => {
if (node == null) return undefined;
if (compare(node.value, value) >= 0) return dfs(node.left, value);
const tmp = dfs(node.right, value);
if (tmp == null || compare(node.value, tmp) > 0) {
return node.value;
} else {
return tmp;
}
};
const res = dfs(this.root, value) as any;
return res === this.leftBound ? undefined : res;
}
/**
*
* @complexity `O(logn)`
* @description Find and return the element greater than `val`, return `undefined` if no such element found.
*/
higher(value: T): T | undefined {
const compare = this.compareFn;
const dfs = (node: TreapNode<T> | null, value: T): T | undefined => {
if (node == null) return undefined;
if (compare(node.value, value) <= 0) return dfs(node.right, value);
const tmp = dfs(node.left, value);
if (tmp == null || compare(node.value, tmp) < 0) {
return node.value;
} else {
return tmp;
}
};
const res = dfs(this.root, value) as any;
return res === this.rightBound ? undefined : res;
}
/**
*
* @complexity `O(logn)`
* @description Find and return the element less than or equal to `val`, return `undefined` if no such element found.
*/
floor(value: T): T | undefined {
const compare = this.compareFn;
const dfs = (node: TreapNode<T> | null, value: T): T | undefined => {
if (node == null) return undefined;
if (compare(node.value, value) === 0) return node.value;
if (compare(node.value, value) >= 0) return dfs(node.left, value);
const tmp = dfs(node.right, value);
if (tmp == null || compare(node.value, tmp) > 0) {
return node.value;
} else {
return tmp;
}
};
const res = dfs(this.root, value) as any;
return res === this.leftBound ? undefined : res;
}
/**
*
* @complexity `O(logn)`
* @description Find and return the element greater than or equal to `val`, return `undefined` if no such element found.
*/
ceil(value: T): T | undefined {
const compare = this.compareFn;
const dfs = (node: TreapNode<T> | null, value: T): T | undefined => {
if (node == null) return undefined;
if (compare(node.value, value) === 0) return node.value;
if (compare(node.value, value) <= 0) return dfs(node.right, value);
const tmp = dfs(node.left, value);
if (tmp == null || compare(node.value, tmp) < 0) {
return node.value;
} else {
return tmp;
}
};
const res = dfs(this.root, value) as any;
return res === this.rightBound ? undefined : res;
}
/**
* @complexity `O(logn)`
* @description
* Returns the last element from set.
* If the set is empty, undefined is returned.
*/
first(): T | undefined {
const iter = this.inOrder();
iter.next();
const res = iter.next().value;
return res === this.rightBound ? undefined : res;
}
/**
* @complexity `O(logn)`
* @description
* Returns the last element from set.
* If the set is empty, undefined is returned .
*/
last(): T | undefined {
const iter = this.reverseInOrder();
iter.next();
const res = iter.next().value;
return res === this.leftBound ? undefined : res;
}
/**
* @complexity `O(logn)`
* @description
* Removes the first element from an set and returns it.
* If the set is empty, undefined is returned and the set is not modified.
*/
shift(): T | undefined {
const first = this.first();
if (first === undefined) return undefined;
this.delete(first);
return first;
}
/**
* @complexity `O(logn)`
* @description
* Removes the last element from an set and returns it.
* If the set is empty, undefined is returned and the set is not modified.
*/
pop(index?: number): T | undefined {
if (index == null) {
const last = this.last();
if (last === undefined) return undefined;
this.delete(last);
return last;
}
const toDelete = this.at(index);
if (toDelete == null) return;
this.delete(toDelete);
return toDelete;
}
/**
*
* @complexity `O(logn)`
* @description
* Returns number of occurrences of value in the sorted set.
*/
count(value: T): number {
const compare = this.compareFn;
const dfs = (node: TreapNode<T> | null, value: T): number => {
if (node == null) return 0;
if (compare(node.value, value) === 0) return node.count;
if (compare(node.value, value) < 0) return dfs(node.right, value);
return dfs(node.left, value);
};
return dfs(this.root, value);
}
*[Symbol.iterator](): Generator<T, any, any> {
yield* this.values();
}
/**
* @description
* Returns an iterable of keys in the set.
*/
*keys(): Generator<T, any, any> {
yield* this.values();
}
/**
* @description
* Returns an iterable of values in the set.
*/
*values(): Generator<T, any, any> {
const iter = this.inOrder();
iter.next();
const steps = this.size;
for (let _ = 0; _ < steps; _++) {
yield iter.next().value;
}
}
/**
* @description
* Returns a generator for reversed order traversing the set.
*/
*rvalues(): Generator<T, any, any> {
const iter = this.reverseInOrder();
iter.next();
const steps = this.size;
for (let _ = 0; _ < steps; _++) {
yield iter.next().value;
}
}
/**
* @description
* Returns an iterable of key, value pairs for every entry in the set.
*/
*entries(): IterableIterator<[number, T]> {
const iter = this.inOrder();
iter.next();
const steps = this.size;
for (let i = 0; i < steps; i++) {
yield [i, iter.next().value];
}
}
private *inOrder(root: TreapNode<T> | null = this.root): Generator<T, any, any> {
if (root == null) return;
yield* this.inOrder(root.left);
const count = root.count;
for (let _ = 0; _ < count; _++) {
yield root.value;
}
yield* this.inOrder(root.right);
}
private *reverseInOrder(root: TreapNode<T> | null = this.root): Generator<T, any, any> {
if (root == null) return;
yield* this.reverseInOrder(root.right);
const count = root.count;
for (let _ = 0; _ < count; _++) {
yield root.value;
}
yield* this.reverseInOrder(root.left);
}
}
Use this to step through a reusable interview workflow for this problem.
For each of q queries, scan the entire range to compute the aggregate (sum, min, max). Each range scan takes up to O(n) for a full-array query. With q queries: O(n × q) total. Point updates are O(1) but queries dominate.
Building the tree is O(n). Each query or update traverses O(log n) nodes (tree height). For q queries: O(n + q log n) total. Space is O(4n) ≈ O(n) for the tree array. Lazy propagation adds O(1) per node for deferred updates.
Review these before coding to avoid predictable interview regressions.
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Wrong move: Temporary multiplications exceed integer bounds.
Usually fails on: Large inputs wrap around unexpectedly.
Fix: Use wider types, modular arithmetic, or rearranged operations.