Off-by-one on range boundaries
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Build confidence with an intuition-first walkthrough focused on design fundamentals.
Design a parking system for a parking lot. The parking lot has three kinds of parking spaces: big, medium, and small, with a fixed number of slots for each size.
Implement the ParkingSystem class:
ParkingSystem(int big, int medium, int small) Initializes object of the ParkingSystem class. The number of slots for each parking space are given as part of the constructor.bool addCar(int carType) Checks whether there is a parking space of carType for the car that wants to get into the parking lot. carType can be of three kinds: big, medium, or small, which are represented by 1, 2, and 3 respectively. A car can only park in a parking space of its carType. If there is no space available, return false, else park the car in that size space and return true.Example 1:
Input ["ParkingSystem", "addCar", "addCar", "addCar", "addCar"] [[1, 1, 0], [1], [2], [3], [1]] Output [null, true, true, false, false] Explanation ParkingSystem parkingSystem = new ParkingSystem(1, 1, 0); parkingSystem.addCar(1); // return true because there is 1 available slot for a big car parkingSystem.addCar(2); // return true because there is 1 available slot for a medium car parkingSystem.addCar(3); // return false because there is no available slot for a small car parkingSystem.addCar(1); // return false because there is no available slot for a big car. It is already occupied.
Constraints:
0 <= big, medium, small <= 1000carType is 1, 2, or 31000 calls will be made to addCarProblem summary: Design a parking system for a parking lot. The parking lot has three kinds of parking spaces: big, medium, and small, with a fixed number of slots for each size. Implement the ParkingSystem class: ParkingSystem(int big, int medium, int small) Initializes object of the ParkingSystem class. The number of slots for each parking space are given as part of the constructor. bool addCar(int carType) Checks whether there is a parking space of carType for the car that wants to get into the parking lot. carType can be of three kinds: big, medium, or small, which are represented by 1, 2, and 3 respectively. A car can only park in a parking space of its carType. If there is no space available, return false, else park the car in that size space and return true.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Design
["ParkingSystem","addCar","addCar","addCar","addCar"] [[1,1,0],[1],[2],[3],[1]]
Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #1603: Design Parking System
class ParkingSystem {
private int[] cnt;
public ParkingSystem(int big, int medium, int small) {
cnt = new int[] {0, big, medium, small};
}
public boolean addCar(int carType) {
if (cnt[carType] == 0) {
return false;
}
--cnt[carType];
return true;
}
}
/**
* Your ParkingSystem object will be instantiated and called as such:
* ParkingSystem obj = new ParkingSystem(big, medium, small);
* boolean param_1 = obj.addCar(carType);
*/
// Accepted solution for LeetCode #1603: Design Parking System
type ParkingSystem struct {
cnt []int
}
func Constructor(big int, medium int, small int) ParkingSystem {
return ParkingSystem{[]int{0, big, medium, small}}
}
func (this *ParkingSystem) AddCar(carType int) bool {
if this.cnt[carType] == 0 {
return false
}
this.cnt[carType]--
return true
}
/**
* Your ParkingSystem object will be instantiated and called as such:
* obj := Constructor(big, medium, small);
* param_1 := obj.AddCar(carType);
*/
# Accepted solution for LeetCode #1603: Design Parking System
class ParkingSystem:
def __init__(self, big: int, medium: int, small: int):
self.cnt = [0, big, medium, small]
def addCar(self, carType: int) -> bool:
if self.cnt[carType] == 0:
return False
self.cnt[carType] -= 1
return True
# Your ParkingSystem object will be instantiated and called as such:
# obj = ParkingSystem(big, medium, small)
# param_1 = obj.addCar(carType)
// Accepted solution for LeetCode #1603: Design Parking System
struct ParkingSystem {
cnt: [i32; 4],
}
impl ParkingSystem {
fn new(big: i32, medium: i32, small: i32) -> Self {
ParkingSystem {
cnt: [0, big, medium, small],
}
}
fn add_car(&mut self, car_type: i32) -> bool {
if self.cnt[car_type as usize] == 0 {
return false;
}
self.cnt[car_type as usize] -= 1;
true
}
}
// Accepted solution for LeetCode #1603: Design Parking System
class ParkingSystem {
private cnt: [number, number, number, number];
constructor(big: number, medium: number, small: number) {
this.cnt = [0, big, medium, small];
}
addCar(carType: number): boolean {
if (this.cnt[carType] === 0) {
return false;
}
this.cnt[carType]--;
return true;
}
}
/**
* Your ParkingSystem object will be instantiated and called as such:
* var obj = new ParkingSystem(big, medium, small)
* var param_1 = obj.addCar(carType)
*/
Use this to step through a reusable interview workflow for this problem.
Use a simple list or array for storage. Each operation (get, put, remove) requires a linear scan to find the target element — O(n) per operation. Space is O(n) to store the data. The linear search makes this impractical for frequent operations.
Design problems target O(1) amortized per operation by combining data structures (hash map + doubly-linked list for LRU, stack + min-tracking for MinStack). Space is always at least O(n) to store the data. The challenge is achieving constant-time operations through clever structure composition.
Review these before coding to avoid predictable interview regressions.
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.