Off-by-one on range boundaries
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Build confidence with an intuition-first walkthrough focused on array fundamentals.
You are given an array of integers stones where stones[i] is the weight of the ith stone.
We are playing a game with the stones. On each turn, we choose the heaviest two stones and smash them together. Suppose the heaviest two stones have weights x and y with x <= y. The result of this smash is:
x == y, both stones are destroyed, andx != y, the stone of weight x is destroyed, and the stone of weight y has new weight y - x.At the end of the game, there is at most one stone left.
Return the weight of the last remaining stone. If there are no stones left, return 0.
Example 1:
Input: stones = [2,7,4,1,8,1] Output: 1 Explanation: We combine 7 and 8 to get 1 so the array converts to [2,4,1,1,1] then, we combine 2 and 4 to get 2 so the array converts to [2,1,1,1] then, we combine 2 and 1 to get 1 so the array converts to [1,1,1] then, we combine 1 and 1 to get 0 so the array converts to [1] then that's the value of the last stone.
Example 2:
Input: stones = [1] Output: 1
Constraints:
1 <= stones.length <= 301 <= stones[i] <= 1000Problem summary: You are given an array of integers stones where stones[i] is the weight of the ith stone. We are playing a game with the stones. On each turn, we choose the heaviest two stones and smash them together. Suppose the heaviest two stones have weights x and y with x <= y. The result of this smash is: If x == y, both stones are destroyed, and If x != y, the stone of weight x is destroyed, and the stone of weight y has new weight y - x. At the end of the game, there is at most one stone left. Return the weight of the last remaining stone. If there are no stones left, return 0.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Array
[2,7,4,1,8,1]
[1]
Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #1046: Last Stone Weight
class Solution {
public int lastStoneWeight(int[] stones) {
PriorityQueue<Integer> q = new PriorityQueue<>((a, b) -> b - a);
for (int x : stones) {
q.offer(x);
}
while (q.size() > 1) {
int y = q.poll();
int x = q.poll();
if (x != y) {
q.offer(y - x);
}
}
return q.isEmpty() ? 0 : q.poll();
}
}
// Accepted solution for LeetCode #1046: Last Stone Weight
func lastStoneWeight(stones []int) int {
q := &hp{stones}
heap.Init(q)
for q.Len() > 1 {
y, x := q.pop(), q.pop()
if x != y {
q.push(y - x)
}
}
if q.Len() > 0 {
return q.IntSlice[0]
}
return 0
}
type hp struct{ sort.IntSlice }
func (h hp) Less(i, j int) bool { return h.IntSlice[i] > h.IntSlice[j] }
func (h *hp) Push(v any) { h.IntSlice = append(h.IntSlice, v.(int)) }
func (h *hp) Pop() any {
a := h.IntSlice
v := a[len(a)-1]
h.IntSlice = a[:len(a)-1]
return v
}
func (h *hp) push(v int) { heap.Push(h, v) }
func (h *hp) pop() int { return heap.Pop(h).(int) }
# Accepted solution for LeetCode #1046: Last Stone Weight
class Solution:
def lastStoneWeight(self, stones: List[int]) -> int:
h = [-x for x in stones]
heapify(h)
while len(h) > 1:
y, x = -heappop(h), -heappop(h)
if x != y:
heappush(h, x - y)
return 0 if not h else -h[0]
// Accepted solution for LeetCode #1046: Last Stone Weight
impl Solution {
pub fn last_stone_weight(stones: Vec<i32>) -> i32 {
let mut stones_heap = std::collections::BinaryHeap::new();
for stone in stones {
stones_heap.push(stone);
}
while stones_heap.len() > 1 {
let first = stones_heap.pop().unwrap();
let second = stones_heap.pop().unwrap();
stones_heap.push(first - second);
}
match stones_heap.peek() {
Some(val) => *val,
None => 0,
}
}
}
// Accepted solution for LeetCode #1046: Last Stone Weight
function lastStoneWeight(stones: number[]): number {
const pq = new MaxPriorityQueue<number>();
for (const x of stones) {
pq.enqueue(x);
}
while (pq.size() > 1) {
const y = pq.dequeue();
const x = pq.dequeue();
if (x !== y) {
pq.enqueue(y - x);
}
}
return pq.isEmpty() ? 0 : pq.dequeue();
}
Use this to step through a reusable interview workflow for this problem.
Two nested loops check every pair or subarray. The outer loop fixes a starting point, the inner loop extends or searches. For n elements this gives up to n²/2 operations. No extra space, but the quadratic time is prohibitive for large inputs.
Most array problems have an O(n²) brute force (nested loops) and an O(n) optimal (single pass with clever state tracking). The key is identifying what information to maintain as you scan: a running max, a prefix sum, a hash map of seen values, or two pointers.
Review these before coding to avoid predictable interview regressions.
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.